Computers & Internet Books:

Torque 3D Game Development Cookbook

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Paperback / softback
$137.00
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Description

Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.

Author Biography:

David Wyand has been using GarageGames' Torque Game Engine for the past 10 years. Among his other interestes are 3D graphics applications, computer networking and Artificial Intelligence for computer games
Release date NZ
January 25th, 2013
Author
Audience
  • General (US: Trade)
Country of Publication
United Kingdom
Imprint
Packt Publishing Limited
Pages
380
Publisher
Packt Publishing Limited
Dimensions
190x235x19
ISBN-13
9781849693547
Product ID
21136161

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